I think I’ve figured out what I like to see in visual novels.
Okay, so as I mentioned in my last post, I recently watched Noragami. Like many other anime series aimed at teenagers, Noragami is an urban fantasy, one that imbues old myths and traditions (in this case, Shinto gods) with a sense of hipness and adventure. You can see this reflected in the character designs, music and aesthetics, but the overall plot invokes this theme as well. The protagonist is a stray god (or Kami) who strives not to be forgotten by humans, and the heroine is an ordinary high school girl who gradually comes to appreciate the Kami.
Once you dig past all the flashy battles and shonen shenanigans, Noragami boils down to a rather universal dilemma: In this (post)modern world, how do we humans find fulfillment? How do we tell right from wrong? Like Haibane Renmei, which I discussed not too long ago, Noragami is about spirituality, but it isn’t necessarily about religion in the organised sense. Rather, it’s a work of pastiche. That’s why the world it depicts comes across as both familiar and strange, especially to Western eyes.
Other bloggers have dissected a great deal about Noragami through a Christian lens. Once again, I’ll point you to the good folks at Beneath the Tangles for various discussions and links. What I want to talk about in this post is the act of pastiche. How does pop culture (in this case, anime) reinterpret religious motifs? To what end?
Before I can discuss those questions in detail, we need to take a not-so-brief detour and talk about religion itself.
To entice you to read this post, here is a picture of two guys kissing from one of my favourite shows.
As a whole, Spring 2013 was a nod towards the old school. None of the titles captured the best of their respective genres – this will probably be remembered mostly as a spring season of mediocrity across the board – but the pleasant throwbacks to older times made each series pretty worthwhile for the hardcore anime fan. As usual, we got a lot of variety to pick from.